

Reallusion simultaneously launched the free plugin and updated the iClone Unreal Live Link Plug-in for UE 4.24, and will continue development to match all future Unreal Engine updates. Unreal Live Link, 4.24 and further updates iClone’s digital human pipeline fully supports industry mocap hardware like Xsens, Perception Neuron, Faceware, iPhone, Rokoko, OptiTrack, Leap Motion, Qualisys, and more.See preferred pricing options for iClone 7 and 3DXchange 7 Pipeline.

The Indie program for the iClone Unreal Live Link plug-in requires indies to own iClone 7 and 3DXchange 7 Pipeline.Qualifying users who previously purchased the iClone Unreal Live Link Plug-in will receive an equivalent reimbursement in DA points for the Reallusion Software Stores, Content Stores, and Marketplace.The new indie pricing policy for the iClone Unreal Live Link Plug-in will take effect on January 17th, 2020.The iClone Unreal Live Link Plug-in will be available free of charge for developers with annual revenue of less than $100,000 USD.The iClone Unreal Live Link Plug-in bridges iClone’s fully-rigged characters, motion files, and vast content libraries, with motion editing and retargeting tools into Unreal Engine for seamless interoperability with skeleton meshes and Marketplace animations. Additionally, the Character Auto Setup automatically arranges digital human shaders, Blueprints, and everything necessary for real-time production inside Unreal Engine. iClone characters, lights, and camera controls can be directly operated to quickly preview and animate scenes in Unreal RTX. Providing a simplified path for content to enter Unreal Engine, the iClone Unreal Live Link plug-in allows for the direct transfer of assets between iClone and Unreal Engine without the need for FBX export.
